Art and New technologies

Digital artist, game or sound designer

Characteristics of the course of study

The educational objective of the Course is to ensure multimedia skills and knowledges for using technological devices that are at the base of the new communication systems, in which the digital matrix triggers new intersections between the different information supports. Special attention is put into programming and managing digital media, aiming at the management of the user interface in view of the development of interactive systems and the experimenting of new virtual realities spendable within the audio-video installation context, in the virtualization of museum spaces and videogame designing and producing. The Course therefore, aims to teach how to manage digital new media whether for commercial use, or for the use of these new technological devices that point to the unavoidable respect for the values that make up the human being, towards the virtuous increment of the expression and communication parameters of man.

I Year

  • Photography (NT) (6 CFA)
  • Computer Graphic (Photoshop and Illustrator base) (NT1) (5 CFA)
  • Basics of computer science - graphics I (4 CFA)
  • Theory and analysis of the cinema and the audiovisual (6 CFA)
  • Net art (4 CFA)
  • Digital Video (new technologies - set design) (5 CFA)
  • Digital cultures (6 CFA)
  • New media history and theory (6 CFA)
  • Digital modeling techniques - 3D computer (Maya) (6 CFA)
  • Virtual realities and paradigms of complexity (4 CFA)
  • Web Design (new technologies) (4 CFA)
  • English (painting-sculpture-didactics-set design-restoration) (4 CFA)

II Year

  • Digital processing of the image (photoshop-new technologies) (6 CFA)
  • Digital animation techniques I (4 CFA)
  • Multimedia communication (6 CFA)
  • Designing auditory spaces (6 CFA)
  • Filming techniques (6 CFA)
  • Multimedia Programming (NT2) (4 CFA)
  • Digital Video (new technologies) II (6 CFA)
  • Computer Games I (Unity I) (6 CFA)
  • Virtual architecture (6 CFA)
  • Interactive Systems (Javascript) (6 CFA)
  • Theory of perception and psychology of the form (4 CFA)

III Year

  • Digital modeling techniques - computer 3D- II (Maya) (8 CFA)
  • Digital animation techniques (video) II (8 CFA)
  • Computer Games II (Unity II) (8 CFA)
  • Sound Design (8 CFA)
  • Techniques of integrated new media (mobile) (8 CFA)
  • Set design for video games (story board) (8 CFA)
  • Work placement activity - project (new technologies) (8 CFA)



Job perspectives

digital artist, game designer, sound designer

The outgoing professional figure is a creative talent able in the multimedia productions using both real and virtual sources (filming or 3D modelling and animation) which can be completely integrated in production process for advertisement spots or cinema productions. The professional has also the knowledges and abilities to realize interactive projects for experimental research in the digital art, new media and game design fields. The graduated, will have the basic competences to be spent in the professional ambits of the sound design, the interaction design, the applicable home automation, the realization of interactive systems and multimedia museum and exhibition spaces, the web design and other virtual spaces able to influence lifestyle and/or determines new way of access to the symbolic value of the cultural and consumption goods.

Image Gallery

Accademia SantaGiulia - Vincenzo Foppa Società Cooperativa Sociale ONLUS - Via Cremona, 99 - 25124 Brescia
Num. Iscr. Reg. delle Imprese di Brescia e partita IVA: 02049080175 - R.E.A. 291386 - CAP. SOC. Euro 25.148,68